
Description
Branding for Food Product based company “Chattiyum Kudhuppiyum” by providing a CARTOONISTIC TOUCH.
Client
CHATTIYUM KUDHUPPIYUM
Year
Aug 7, 2025
Client
CHATTIYUM KUDHUPPIYUM
Type
UI/UX Design
Intro
Project Overview
This project is a comprehensive UI/UX case study of a gamified learning platform designed to elevate user engagement through playful interactivity, learning progression, and motivational cues. The goal was to transform educational content into a dynamic learning experience by incorporating progress indicators, feedback loops, and intuitive navigation
Process
Design Process
Defined user flows focusing on motivation and achievement loops (points, badges, progress tracking)
Developed wireframes and prototypes incorporating visual feedback (progress bars, levels, avatars) to reinforce learning goals
Refined UI with playful yet functional design elements that guide users through educational tasks and encourage return visits
Goal
Client Goal
Create an engaging educational platform that encourages consistent learning through gamification—enhancing motivation, retention, and satisfaction among users through game-like mechanics integrated into the UI/UX.
Result
Results
Higher User Engagement: Game mechanics like badges and level-ups encouraged users to complete learning modules consistently.
Increased Completion Rates: Users were more likely to finish courses and repeat learning sessions due to built-in rewards and progress visualization.
Enhanced Learning Experience: Feedback mechanisms and motivational design made learning feel dynamic, structured, and rewarding.